> Forest of True Sight > Questions & Answers Reload this Page Why no Mac support for Guild Wars 2?
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Old Dec 15, 2007, 04:38 AM // 04:38   #61
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I thought of another reason! most hardcore(ish) gamers build their own, or at least modify their PC to meet their needs/wants. can you modify or build your own mac? I think not.
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Old Dec 15, 2007, 06:02 AM // 06:02   #62
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Because mac sucks for video gaming. No need to explain sorry...
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Old Dec 15, 2007, 08:33 AM // 08:33   #63
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Mac's suck. That's life. A-net wants nothing to do with them.
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Old Dec 15, 2007, 08:46 AM // 08:46   #64
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Quote:
Originally Posted by Coloneh
I thought of another reason! most hardcore(ish) gamers build their own, or at least modify their PC to meet their needs/wants. can you modify or build your own mac? I think not.
Totally true...I like playing games, i'm not even an enthusiast, but I still chose to build my own PC which means I could get the best price, make it fully updateable (parts wise) and get the products that would best maximize my choice of what to do with it...Most avid gamers would have done the same as me...

And just as an aside, I would HATE not having that kind of freedom by buying a mac...
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Old Dec 15, 2007, 10:26 AM // 10:26   #65
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My guess would be maybe GW2 will be using DirectX for more prettiness. But hey, look at it this way, Mac has some exclusive design software suite not available on PCs.
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Old Dec 15, 2007, 11:30 AM // 11:30   #66
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Quote:
Originally Posted by Coloneh
can you modify or build your own mac? I think not.
Well, Mac OS X is a BSD now, so I guess you can find OSS support for pretty much everything. The thing is that it's not supported by Apple but by the (F)OSS community, so you can be lucky or not. As any massive OSS project, give it another year or two and it'll flourish.

What is deerly needed for the whole gaming community is an outstanding port of DX, similar to the Mono project for .NET. In the long run and in particular if GW2 is successful (which I think it will, but this is pure speculation), Anet will have to open the doors of GW to more communities.

Very funnily, Cider was one of the alternative name for Vista's Avalon:
http://blogs.zdnet.com/microsoft/?p=136

And finally, Cider and Cedega are now the same thing:
http://www.cedega.com/theden/?p=6
(whining about port is endless, as Cider only works with Intel-based Macs so people with older Macs will complain ...)

In the long run, when virtualisation technos such as Xen will be commonplace, this will (almost) be a problem of the past (its new US-ian buyer must be very happy)
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Old Dec 15, 2007, 06:46 PM // 18:46   #67
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The solution, not only for Macintosh-ians but also Linux-ians, may be with ReactOS, still in alpha stage (not recommended for non-expert users at this point!):
http://www.reactos.org/en/index.html
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Old Jun 24, 2008, 02:04 PM // 14:04   #68
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Originally Posted by combatchuck
Apple shipped 2.1 Million Macs in the 3rd quarter of 2007. Their sales have been in the top 5 among all PC makers for the entire year of 2007. Even if I were to be conservative and estimate that only 5% of those people would game, that would be 105,000 potential sales. From a 3 month period. Now extrapolate those numbers out to the proposed release date of GW2, and consider that Mac sales are growing like 25-30% per year.
Lol?

I would bet that less than 5% of Mac owners buy a single videogame .. much less a somewhat obsure one like GW. You must be a kid lol you have no idea what the adult world is like.
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Old Jun 24, 2008, 09:30 PM // 21:30   #69
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What the hell? Read a date next time you reply to a thread, you doofus.
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Old Jun 24, 2008, 10:39 PM // 22:39   #70
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Quote:
Originally Posted by combatchuck
What the hell? Read a date next time you reply to a thread, you doofus.
Yeah, but that was one heck of a resurrect spell...
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Old Jun 24, 2008, 10:54 PM // 22:54   #71
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Quote:
I would bet that less than 5% of Mac owners buy a single videogame .. much less a somewhat obsure one like GW. You must be a kid lol you have no idea what the adult world is like.
no like me they probably have several.
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